Flixel Power Tools FlxScrollZone
Back to the Flixel Power Tools
This class is a powerful way to create scrolling regions in any FlxSprite. A good example may be a background sprite which has a seamless (tiling) texture on it. With this class you can make the texture scroll at any speed in any direction seamlessly but keep just one sprite on-screen. You can create as many scrolling zones as you like in one sprite, and add as many sprites as you like to the FlxScrollZone manager! It’s fast enough that the x/y scroll speeds can be fed to it in real-time. Lots of Test Suite examples showcase the various ways this can be used. The important thing to remember is that even with all that scrolling going on, the x/y values of the sprites being used are never touched. Perfect for game backdrops, sequences, skies, etc.
// This will scroll the whole image to the left by 2 pixels every frame FlxScrollZone.add(pic, new Rectangle(0, 0, pic.width, pic.height), -2, 0); // Creates a new scrolling zone within the same FlxSprite FlxScrollZone.createZone(pic, new Rectangle(241, 16, 46, 46), -4, 0);
Recent Flixel Power Tool Posts
- Flixel Power Tools v1.9 Released
- Flixel Power Tools v1.8 Released - Let's get clicky
- Flixel Power Tools v1.7 - Kaboom!
- Flixel Power Tools v1.6 released including FlxControl
- Flixel Power Tools v1.5 - A monster of an update!
- FlxScreenGrab and FlxScrollZone added to Flixel Power Tools
- Flixel Power Tools v1.3 - Now Flixel 2.5 compatible!
- FlxHealthBar added to Flixel Power Tools
One ResponseLeave a comment
Make yourself heard
All about Photon Storm and our
HTML5 game development services
Filter our Content
- Cool Links
- Flash Game Dev Tips
- Game Development
- Geek Shopping
- In the Media
- Phaser 3