Flixel Power Tools FlxBitmapFont

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Released in version 1.0

Allows you to use bitmap fonts in your games very easily. It’s extremely fast. Fast-enough for real-time updates, or a GUI or HUD display.

The rendered text is just a normal FlxSprite, so you can do with it whatever you like, such as scaling, alpha, rotation, even collision.

There are extensive character-set handling options and it’s fully documented.

Screen Shot

Code Example


font = new FlxBitmapFont(bluepinkFontPNG, 32, 32, FlxBitmapFont.TEXT_SET2, 10);
font.setText("easy :)", true, 0, 8, FlxBitmapFont.ALIGN_CENTER);

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