Search Results for "evoflash"
-
Cubes of Babylon – Molehill powered Assembly 2011 demo by Evoflash
7th Aug 20114Evoflash are probably the only group in the world making demoscene productions in Flash. But wow, are they good! I’ve blogged about them several times in the past, and tonight they released their latest demo: Cubes of Babylon at the Assembly 2011 party in Finland. It’s a lovely piece of work – perfectly synced to the music as you’d expect, with nice shaders, smart visuals and quality design to boot.
It’s based on Away3D FP11 with their own modifications, running on evoengine2. In their words:
“It’s basically just cubes and few textures with post processing stack of bloom, godrays, motion blur, depth of field, rgb chroma distrortion, noise vignette and in some parts brightness to palette mapping to create night vision, heat signature etc effects. Runs 60fps on X6 II 1075T & ATI HD6970 with 1280×720 back buffer size (actually because textures need power of two, we got 2048×1024 textures for post processing stack). This was just quick tech demo to see what we could push it initially, I think we got lots to go still. ”
View it here (FP11 + compatible GPU required) or here it is on YouTube if your machine can’t cope.
-
Proof of Concept – Evoflash 64k intro
9th Aug 2009EvoFlash have released the first ever 64k intro for Flash Player 10 – “Proof of Concept”. It features some new to Flash effects such as a nice looking multi-ridged fractals voxel landscape and bezier curve tweened particles, with a lovely depth of field effect. This is supported by a thumping 36-voice soundtrack. Again remember it’s a 64KB SWF with no external media.
The intro is nicely put together, harking back to the yesteryear of demo style. It’s a bit “showing off” and self congratulatory, as if they are challenging other Flash demo crews to do better (which might be hard, because there virtually are none!). You are bombarded with the technical facts during the demo, rather than left to enjoy the aesthetics of it. But still, it’s great to see and a bit of a benchmark.
Watch it here: http://mediaerror.com/temp/proof_of_concept_by_evoflash/
Anthology of Flash Demo History Video
The coder behind this demo (Jalava) also gave a presentation at the recent Assembly Summer 2009 Convention entitled the “Anthology of Flash Demo History”. This is fascinating viewing and you can watch it online here. That link is to the h264 QuickTime MP4 file, which is just under 630MB. Don’t let that put you off as it’s well worth the download or stream if your connection can handle it 🙂
-
99er by evoflash (the best Flash demo yet)
3rd Oct 2008I’m ashamed I didn’t pick this up since now as it happened back in August, but evoflash released their 99er demo at Assembly 2008 into the browser contest there and won. When you watch it, you’ll understand why! A truly amazing example of what can be done with Flash (and the Away3D engine). Click the picture to watch the demo.
Or go here: http://evo.bombsquad.org/99er/away3d/99er-evof.html
It’s stuff like this that makes me want to use Away3D instead of PV3D! But the new BSP enhancements I saw at FOTB08 in PV3D were very impressive.
Damn it’s great to have so much choice 🙂
-
200,000 Stage3D Particles Dancing to Daft Punk
27th Oct 2011200,000 Stage3D powered individually moving z-depth sorted particles, dancing around a 1280 x 720 (or fullscreen) display to a Daft Punk soundtrack. It can only be Simo Santavirta. No surprise he’s part of the demo crew evoflash who I’ve blogged about many times before.
Check it out (Flash Player 11 required of course)
And while you’re in a browsing mood you ought to click your way around his Gallery. Because there are lots more incredible effects to see. Personal favourites include Salmon Flying Into Ladas Back Seat, Ray Slime and the old but still great Little Green Men (needs a web cam)
-
1st Place Assembly 2011 Demo – Spin by Andromeda Software Development
8th Aug 2011I already blogged about the lovely Molehill demo by Evoflash – but I still wanted to share the 1st place demo at Assembly 2011 – Spin by Andromeda Software Development (ASD). It starts out quite slow, and you may be tempted to quit after the first half a minute or so. But trust me, it’s worth sticking with! It just gets more and more intense. Effect after stunning effect. I especially love the sequence with the rhino running through the building, smashing away the walls Tron style. Simply beautiful.
Watch it in HD quality on YouTube (if you can!)
Hire Us
All about Photon Storm and our
HTML5 game development services
Recent Posts
OurGames
Filter our Content
- ActionScript3
- Art
- Cool Links
- Demoscene
- Flash Game Dev Tips
- Game Development
- Gaming
- Geek Shopping
- HTML5
- In the Media
- Phaser
- Phaser 3
- Projects
Brain Food