Posts Tagged ‘shaun the sheep’

  • Flash vs. HTML5? Here’s what I’m doing about it …

    Goodness, the Interwebs surely have exploded with this whole Flash vs. HTML5 debate. I don’t think I’ve read so much dis-information since “weapons of mass destruction”.

    There is an excellent piece here (“I’d rather be a Woz“) all about it, which covers everything I feel, and strips away the sensationalist clap-trap coming from most quarters.

    But if that post summed it up so brilliantly, why am I writing here? It’s simple really. It doesn’t matter how many brainless blog posts and comments are made about how “terrible” Flash is, or how HTML5 is the bringer of world peace and technological unity. None of that translates into the real world right now, today.

    At work we are building some truly massive Flash based projects, in partnership with some of the largest broadcasters in the world (most projects of which I can’t even mention in passing, let alone link to). Sites that will be visited by tens of millions of people. Last week we released a new Shaun the Sheep game called “Home Sheep Home“. It has spread around the gaming portals like wild-fire, and is currently hitting 570,000+ plays per day. Since this time last week over 3 million people have enjoyed playing that one single game.

    And you know what makes that possible? Flash Player does. Adobe does.

    Would the same have happened if we’d made it in HTML5 and JavaScript? My arse would it. If we’d done that our support team would be pulling their hair out as millions of people across the world email to say “it doesn’t work in my browser!”. Maybe in 10 years time things will change. I for one surely hope so, as choice is a good thing – and goodness knows HTML4 needs a shot in the arm to wake it up from the 90s. But Adobe don’t sit still. Where will Flash be a decade down the line? Heck of a lot further on than where it is today, that’s for sure.

    So you know what fellow Flash devs… stop reading the constant stream of HTML5 / Standards / iPad ramblings (to which I just added :)), and get back to making and releasing great quality Flash games and sites. Because for every new release you put out there, you’re just strengthening what is already the largest platform in the world. Leave the zealots to their theory and hypothesis, because you and I are the front-line, and our creations are what makes the web a fun place to be.

  • Baldy Dash is released – play it to win a Nintendo DS

    Baldy DashBaldy Dash is a game myself and the talented crew at Aardman Digital built. It’s to promote the new Shaun the Sheep Nintendo DS game “Off His Head” published by D3.

    It marks my second game released this month, and my 5th involving sheep, farmers and lots of grass 🙂

    The concept is similar to Star Fish – drive around, collect the wigs and avoid everything else. The sheep amble around the farmyard, trying their best to get in your way, slow you down and end your game.

    If you play this game on the official Shaun the Sheep web site (and are logged-in) it will enter you into a competition to win a Nintendo DS and copy of the game. Just make sure you have the highest score on the Competition leaderboard by the end of November.

    Click here to play Baldy Dash and read more about the development process.

  • New Game Released – Tractor Beams

    Today I released my latest game: Tractor Beams.

    This game was made for the Shaun the Sheep web site, and is a fun take on the classic dice game Yahtzee, only featuring characters from the TV show instead of dice, and a sci-fi setting instead of a casino!

    If you are a member of the site (and logged in) then it’ll save your score to the highscore system – see how you compare with others across the world!

    Read about the development process and play the game here.