Posts Tagged ‘worms’
Bad Eggs Online18th Oct 20116
Bad Eggs Online is a new game from John and Rob Donkin. Think of it as a multi-player Worms clone. Only with eggs, an amazing range of weapons, and the kind of humour and sillyness that Worms should have evolved in to by now, but totally hasn’t.
It takes advantage of the multi-player services provided by Player.IO and the registration and login process is seamless and cross-site. I registered when I tested the game on Newgrounds, but you can login anywhere – and now I mostly play on the official web site.
There are various game modes including a classic 1-vs-1 duel right up to 6 players with 3 per team. Teams are split into Red and Blue and you never quite know who you’re going to fight against in a public match. You can make your own private battles too, and it gives you a code you can share via IM. There is much fun to be had playing with people you know, especially if they are in the same room – as Chris and I did in the Aardman office today, because there is a slight delay between your move and the other players witnessing it. So you can hear their evil cackle of glee several seconds in advance of watching your impending doom unfold on-screen.
Particle Worm Explosion7th Apr 2009
I was messing around tonight with the explosion code I wrote for Infinite Ammo, with a squiggly “worm like” behaviour and created the following weirdness. Click anywhere to set off an explosion. Click as much as you like to create total mayhem!
[swfobj src=”http://sandbox.photonstorm.com/eskaflow.swf” width=”600″ height=”400″]
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