Posts Tagged ‘social arcade’
6th Nov 2008
I’ve blogged about Social Arcade before, the 100% Flash based game development system that runs on Facebook. It was entered into the Facebook fbFund program along with 600+ other apps. 25 apps won, and Social Arcade was one of them. Today they had to submit their pitch for the next round (the prize being a cool $200,000). Only 5 apps will get that far, and having seen what Social Arcade can now do, I sincerely hope it’s one of them.
Watch their new pitch video below (the HD version is here)
5th Sep 2008
Today The Game Creators released the first alpha of Social Arcade onto Facebook. I’ve been testing this one for a while, and it’s especially note-worthy for this blog because a) it’s written entirely in AS3 and b) it could flourish into something really big.
The concept behind it was to create a “drag and drop” game maker, but all built into Facebook. So the games you make you can share with your friends, who in turn can go in and play your game – and if they like what they see, they can edit your game, create their own version, and share that with their friends too. And thus, it spreads.
Only one game-type is supported right now (a scrolling platform genre) but I’ve seen the shoot-em-up core in action, and I know full-well that they’re going to be really expanding this system in the coming months. The ultimate goal being that you can create pretty much any type of arcade game.
It’s only an alpha release but the guts of it are there. While the interface could do with some serious TLC and usability testing, the core concept is sound. Once more game types and behaviours are available (especially the ability to import your own assets, or even better create sprites by directly taking a photo from your Facebook gallery) then this could explode.
Here’s a screen shot of a game I built (click it for a high res version). If you want to add the application for yourself then here’s the linkage: http://apps.new.facebook.com/socialarcade/
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