Posts Tagged ‘home sheep home’

  • Home Sheep Home 2 is out! Developer insights into the cross-platform build process

    This has been a long time coming. Nearly a years worth of puzzle boarding, planning, animating, development, testing and packaging. But it’s finally out! Home Sheep Home 2: A Little Epic landed today across multiple platforms: Web (Flash), iOS (iPhone and iPad HD) and PC Download and is sitting happily on homesheephome2.com waiting for you to pay it a visit 🙂

    The original game was something of a viral success story. Created in around12 days, primarily to promote new Shaun the Sheep episodes, it went absolutely ballistic on launch getting nearly 1 million plays per day at its peak. In 18 months it had managed 102 million plays and even today still pulls in quarter of a million players daily, with large clear peaks at the weekends.

    It’s fair to say the success of the game took us a little by surprise. We knew it was good, we knew the concept was quite original, had nice cross-gender appeal and the puzzles were challenging without being frustrating. But we had no idea that so many people out there would agree! It was quite amusing at first when the clones started to appear. Somewhat less respectable companies ripped the game off and it was unofficially ported to iOS and Android.

    A Chinese company even decided to steal all of the graphics and code, re-colour the sheep pink, throw in a few new levels and released it as “Home Sheep Home 2”. Somewhere around this point it was no longer funny any more and we realised it was time to  invest in making a true sequel (and as a side note: In the PC version there is a cheat mode that turns all of the sheep pink, in a not so subtle middle-finger to the original rip 🙂

    [ Read more for developer insight on the build process ]

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