Star Fish is released
I’m pleased to say that my latest game Star Fish is released and ready to play. Enjoy some underwater aquatic antics in this mouse avoider / collect-em-up. Although the whole game was started and finished in a day, I’m still happy with the presentation and playability. If I had wanted to spend more time I would have introduced moving baddies and more levels. Even so, there are 25 to complete, which is probably 20 more than most people will ever see 😉
The game uses artwork by the same artist that did the cute insects in my game Bug Box. I think the “cute factor” really played against me when the game was up for bidding on FlashGameLicense. Chris/FGL admitted to me that they don’t have too many “kid friendly” portals on there, which made the game a hard sell. Still, my thanks to RobotJamGames and BigFishGames for taking it on 🙂
I’m very pleased to have created another game this year. I reckon I’ve still got a few left in me, but the months are closing in, and I sense the proximity of 2010.
Posted on September 24th 2009 at 2:47 am by Rich.
View more posts in Games. Follow responses via the RSS 2.0 feed.
Make yourself heard
Hire Us
All about Photon Storm and our
HTML5 game development services
Recent Posts
OurGames
Filter our Content
- ActionScript3
- Art
- Cool Links
- Demoscene
- Flash Game Dev Tips
- Game Development
- Gaming
- Geek Shopping
- HTML5
- In the Media
- Phaser
- Phaser 3
- Projects
Brain Food