Posts Tagged ‘workflow’
Flash to Phaser JSFL Script28th May 20145
What is it?
If the script encounters a Symbol it treats it as a Phaser Group and uses the Symbol name as a Group name. Any Bitmaps within the Symbol are treated as Group children and positioned accordingly.
Download the JSFL file from Github (you’ll also find this guide as a PDF there)
There are two ways to install JSFL scripts into the Flash IDE. One is to copy them into the Flash application data folder, specifically into the “Configuration/Commands” sub-folder. The location of this varies tremendously based on OS and Flash version. There is a slightly out dated guide available here on the Adobe site.
An easier method is to create the script manually, which is what I’ll describe here.
All about Photon Storm and our
HTML5 game development services
Filter our Content
- Cool Links
- Flash Game Dev Tips
- Game Development
- Geek Shopping
- In the Media
- Phaser 3